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Description

  • Edge of Detection is a 2D stealth platformer. 


  • You have a disguise that you can use to ‘fit in’ and prevent being detected by enemies, but it only lasts a few seconds and takes time to put on. 


  • This creates a gameplay dynamic where you are quickly moving while in the enemy’s line of sight (shown to you visually) and then hiding in tiny ‘blind spots’ to re-apply your disguise.


  • The fact that these blind spots are small and often temporary aims to create a tense gameplay experience, but also a satisfying sense of reward when the player manages to execute their plan.


Controls

Arrow, Z, and X keys


Credits

Santiago Ponce - Design, Production, and Programming

Hunter Hechtl - Art,  Animation. and Music

Citlalli Hernandez- Sound Design and Programming 


Additional Attributions

  • Font: "PressStart2p" courtesy of "CodeMan38" Boisclair via Google Fonts
  • SFX Software: "Bfxr" courtesy of "increpare" aka Stephen Lavelle via bfxr.net
  • Music Software: "SOUNDRAW' by SOUNDRAW inc via soundraw.io
  • Game Software: "Phaser Raycaster" by "wiserim" via Github

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